Wolves are getting improvements to give them more of an identity as damage-dealing summons.Ravens are getting significant changes to help them function as a spell-like skill for summoning Druids to use, and this includes damage scaling buffs and new synergies from other summons to fuel their damage. In general, all summons will no longer have hidden randomized health values so that the tooltip is more accurate and so summons perform more consistently.Werebear skills are receiving damage improvements to make them more viable for higher difficulties.Fire Claws, has reduced the heavy skill point synergy costs to open more build possibilities.Werewolf skills are receiving Attack Rating improvements to help melee gameplay.Now Shapeshift forms are allowed to cast each of the elemental buff skills to avoid the current hassle of having to change forms to continuously maintain these active buffs.For Arctic Blast was increased the damage scaling, reducing the synergy requirements to free up skill points, and improving the general player controls to allow for smoother freeform targeting.Increased the physical damage scaling for Fire skills to be a reliable alternative damage source.Casting delay change for Druid Fire skills.
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